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Mini Dragon Group (ages 6-7)

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Frank Titskey
Frank Titskey

NBA 2K18 Download 2021 PC Game


The future of sports career modes has arrived, allowing you to play the game the way you like. Build your career in NBA games, hit the courts in The Playground Park, join the Pro-Am circuit, or explore the shops and venues in an all-new open neighborhood setting. Featuring new MyPLAYER upgrade and endorsement systems, our biggest cast of characters to date including NBA players, and so much more. Play through a 30 game schedule for each of the 30 NBA teams. Earn MyTEAM points and prizes as you work your way through 900 unique challenges based on the 2017-18 NBA schedule.




NBA 2K18 Download PC Game



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The future of sports career modes has arrived, allowing you to play the game the way you like. Build your career in NBA games, hit the courts in The Playground Park, join the Pro-Am circuit, or explore the shops and venues in an all-new open neighborhood setting. Featuring new MyPLAYER upgrade and endorsement systems, our biggest cast of characters to date including NBA players, and so much more. Create the MyPLAYER you want, whether scanning your face with the MyNBA2K18 mobile app or building something custom using our preset options. Hairstyles have been updated with numerous new options to choose from, and body weight and height are more accurately represented to ensure the unique look you want for your MyPLAYER.


Or, we could buy a cheaper, better version on another console. We don't have to be sympathetic or make excuses for them. There are plenty of decent Switch games and more to come. Just admit that this isn't one of them.


derek from cgrundertow made this observation about sports games. they've stopped trying to emulate the game itself and have become more sports BROADCAST simulators. they try to be the tv show, not the sport. having said that, i'd personally have a little less detail for more fluidity at a higher frame rate. maybe part of the patch can offer than option.


@scully1888 Wouldn't it make more sense to give a lower score and change that score later?I mean, they released the game with a game-breaking bug, so it should be scored accordingly.


5 years since last officially licensed game on a nintendo system...wasnt NBA playgrounds officially licensed? That was only May. Even when playgrounds launched it didnt sound as broken as this version does, I'll stick to the silly over the top game


Also wow, before I started following this website, I had no idea that in 2017 people still cared so much about sports games. "hundreds of hours"??? I can't fathom spending 15 on a Basketball game, or any sports game. After I graduated high school in 2010 I was no longer forced to be around the jocks and sports nuts and this entire scene of people faded from my mind until recently when I found this website and started seeing all the posts about this game and FIFA.


To each their own I suppose. If so many people are invested in this game, then I do hope for your guy's sake that the game is patched quickly. I cannot imagine having been one of the die hard fans who bought the 150 dollar version only to find so many mistakes. I would be absolutely FURIOUS. 2K should be ashamed for releasing a game in such a state.


I will wait for the retail version, assuming they iron out stuff by October 5th (or push it back a few more weeks which seems wise at the moment).This WIP review also has me worried for the final quality of WWE 2k18...


Companies need to be penalised with poor scores for poorly performing games. Holding out for patches seems a little too forgiving. By all means update the review later, but the game should be graded on its current state, not withheld until some undetermined date in the future.


@BensonUii It creates a dangerous precedent, one that tells the industry its ok to buy special editions of virtual currency at 3x the price of a regular game. I do not criticize those who do buy it (each one is free to do what they want with their money of course), I criticize those in marketing who decided that it is reasonable to price a game half the cost of a Switch.


@shani While I agree in principle, at least this way means people are more likely to actually read the review, rather than just look at a number and develop some knee-jerk reaction based on that. If the game remains the way it is, I'm sure a score will be given to reflect that, but if a patch is only a few days away, it may make sense to hold off on the pomp and circumstance of 'declaring a score' until then.


It's times like these when I really do appreciate Nintendo's commitment to quality when it comes to their first-party software. Sure, there have been a minor glitches in their titles over the years, but I've never had to play an utterly broken game from Nintendo proper.


I'm getting the physical which can be played from cart. I may not even download the update and just play offline (which also means skipping cutscenes AND has separate save system which means that might be solved too).


It used to be that gaming publications would review games harshly for having game breaking bugs at release time. This was done so as not to encourage publishers to be comfortable with releasing a broken version of their game, then (maybe) fixing it later with future revisions. It's the same way with a lot of things in life- first impressions are important. Being lenient and giving a "Score Pending" to give a company carte blanche to release their products before fixing their problems, rather than giving an initial accurate score and updating it later once it has been fixed, provides respite for a troubling precedent. If enough review sites do this, then there becomes absolutely zero penalty for publishers (especially the larger, richer ones) to completely take advantage of the opportunity, and regularly release their games early in a broken state. After all, they can always just fix their product's mistakes later with no repercussions whatsoever, right?


@Anti-MatterThat's not really the point here though is it?On the whole I prefer more arcade/stylized sports games myself but it's silly to suggest that the leading, officially franchised sports titles should take that approach. You have a bad habit of quickly dismissing something on the basis of personal preference to suggest a "better" alternative even if it makes absolutely no sense in the context.


@Anti-Matter That is a horrible idea. Many spots fans actually like their games to be as close to a real life simulation as possible. There are other games (such as NBA Playgrounds) that fits your style perfectly.


If you read the review, it's actually more harsh than a low score. It explicitly states, "Do not buy this game" (right now, or maybe ever). Based on how deep the actual gameplay is, if the reviewer was forced to apply a score at this junction; it may have scored better than the game actually deserves in its current state.


I for one understand the score pending situation, but only at this particular time. A fine line needs to be walked here. Devs are effectively in uncharted waters with Switch, especially with big AAA franchises like this one. I would like to encourage them to look positively to the future, rather than having the bean counters decide it isn't worth the hassle and merely give us warmed over mobile games like RBI.


Don't hope this review will put people off from buying this game, because truth is it really plays like a dream when you get down to the bare essentials, which is: playing basketball. The issues are of the technical kind and can (and should) be fixed.


One more voice for the chorus - a game should get a score based on what is released. If they fix the game later on, the score can be adjusted. If they don't, let them suffer the consequences. Far too many companies are overly complacent these days about fixing games after they release, and withholding scores on reviews makes them even more so.


Good lord what a mess. Crazy that Nintendo showcased this during the initial Switch reveal. Granted, they were still working on it then, but they desperately needed to delay this game it sounds like. How could a game get the greenlight with such problems?


Definitely waiting on retail .. should be a fix for the issues by then . That being said , releasing a game that requires the memory investment this one does ? Should not be polish / performance issues like this .


@MarioPhD We're not hating on the game, we're only trying to keep things fair. Too bad it has to impact a game you feel so strongly about, but there's no way around it : the product that one can buy today is a broken one. Defending this practice today is encouraging studios to do it again tomorrow.


By not giving the game a score, the intention is not to defend 2K or help them out. Like it or not, we now live in a time where day one patches are commonplace and this is just a particularly bad example: one in which there wasn't even a patch ready for day one.


We also now live in a time where the first score a publication gives is broadcast all over the internet: if I'd given the game a 3 or 4 then that's the score that would be getting reported in forums, discussed in this comments thread and logged on Metacritic.


I appreciate that scores are a great talking point but I strongly recommend you read the 1700 words I've written instead for now. The score will come soon but the words should (hopefully) do a much better job of telling you what I think about the game.


This is a huge game, with features on a parity with every other platform. It seems rough around the edges, but from what I know the core gameplay is great. Personally I'd class it as an experiment for 2K - they're testing the waters here - and such a complex project no doubt had their Switch team working long hours to meet the release date at all. 041b061a72


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